What happens when millions of users with their unique credentials try to login at a time?
How will you forecast and prevent performance outages?
The best way this situation can be handled is through – virtual user (VU). For all our tests, the VU behaves just the way a real user would.
For the creation of as many VUs, as you would require and simulate real-time conditions, performance testing tools are employed. Not only that, Performance testing also tests for the peak load usage, breakdown point, long-term usage, etc.
This article is the continuation of our previous topic in Mobile Game Testing. In this article, we are going to discuss the State of Mobile Gaming with the key aspects of mobile game performance evaluation. Continue Reading →